We are 15th in the district after our first event

The team earns district points at each of the first two districts we attend.  The top 60 teams in the district after week 5 will be invited to attend the district championship.  As long as we perform at the same level or better at our next event things look good for us to be invited to the district championships….No Pressure, No pressure at all.

You can find the official district rankings here.

At the first district we learned we can defeat the following defenses

  • Low bar
  • A defenses
    • Cheval De Frise
    • Portcullis
  • B defenses
    • Ramparts
  • D defenses
    • Rough Terrain
    • Rock Wall

We also learned that we can score 4 low goal cycles pretty consistently if we can see. We did as many as 6 in practice, but it is way easier to see.  In addition, we learned we can shoot high goals consistently from the batter in practice, but were unable to demonstrate that on the field. Lastly, we learned getting 10 points in autonomous was fairly easy for us.

Next we looked at the data from the first 3 district events to see what we should focus on that could have the biggest impact.

CHS District – Northern Virginia Event 2016

Qualification

Defense Statistics

Defense # Damaged # Opportunities % Success
Low Bar 131 156 83.97%
A Cheval De Frise 42 86 48.84%
Portcullis 39 70 55.71%
B Ramparts 65 90 72.22%
Moat 47 66 71.21%
C Sally Port 22 97 22.68%
Drawbridge 11 59 18.64%
D Rough Terrain 54 60 90.00%
Rock Wall 65 96 67.71%
Total Breaches 72 156 46.15%

Tower Statistics

Item Count # Opportunities % Success
Challenges 210 468 44.87%
Scales 15 468 3.21%
Captures 0 156 0.00%

Match Statistics

Average Low Goals 1.31
Average High Goals 0.19
High Score 94 in Q57
Average Match Score 53.12
Average Winning Score 63.45
Average Win Margin 20.67
Average Auto Score 12.11
Average Teleop Crossing Score 27.79
Average Teleop Boulder Score 3.51
Average Teleop Tower Score 8.17
Average Foul Score 1.54

Playoff

Defense Statistics

Defense # Damaged # Opportunities % Success
Low Bar 31 32 96.88%
A Cheval De Frise 23 24 95.83%
Portcullis 8 8 100.00%
B Ramparts 13 13 100.00%
Moat 18 19 94.74%
C Sally Port 11 27 40.74%
Drawbridge 1 5 20.00%
D Rough Terrain 6 6 100.00%
Rock Wall 26 26 100.00%
Total Breaches 30 32 93.75%

Tower Statistics

Item Count # Opportunities % Success
Challenges 64 96 66.67%
Scales 9 96 9.38%
Captures 3 32 9.38%

Match Statistics

Average Low Goals 3.69
Average High Goals 0.88
High Score 164 in SF1-2
Average Match Score 107.41
Average Winning Score 117.12
Average Win Margin 19.44
Average Auto Score 21.47
Average Teleop Crossing Score 34.22
Average Teleop Boulder Score 11.69
Average Teleop Tower Score 14.22
Average Foul Score 4.69

 

CHS District – Greater DC Event 2016

Qualification

Defense Statistics

Defense # Damaged # Opportunities % Success
Low Bar 114 130 87.69%
A Cheval De Frise 33 87 37.93%
Portcullis 25 43 58.14%
B Ramparts 56 68 82.35%
Moat 39 62 62.90%
C Sally Port 27 76 35.53%
Drawbridge 8 54 14.81%
D Rough Terrain 21 22 95.45%
Rock Wall 78 108 72.22%
Total Breaches 65 130 50.00%

Tower Statistics

Item Count # Opportunities % Success
Challenges 181 390 46.41%
Scales 10 390 2.56%
Captures 1 130 0.77%

Match Statistics

Average Low Goals 1.11
Average High Goals 0.18
High Score 121 in Q20
Average Match Score 55.18
Average Winning Score 67.14
Average Win Margin 23.92
Average Auto Score 14.45
Average Teleop Crossing Score 27.04
Average Teleop Boulder Score 2.99
Average Teleop Tower Score 8.12
Average Foul Score 2.58

Playoff

Defense Statistics

Defense # Damaged # Opportunities % Success
Low Bar 33 34 97.06%
A Cheval De Frise 20 27 74.07%
Portcullis 6 7 85.71%
B Ramparts 15 16 93.75%
Moat 17 18 94.44%
C Sally Port 12 21 57.14%
Drawbridge 4 13 30.77%
D Rough Terrain 8 8 100.00%
Rock Wall 25 26 96.15%
Total Breaches 30 34 88.24%

Tower Statistics

Item Count # Opportunities % Success
Challenges 75 102 73.53%
Scales 5 102 4.90%
Captures 2 34 5.88%

Match Statistics

Average Low Goals 4.26
Average High Goals 0.26
High Score 155 in F2
Average Match Score 100.59
Average Winning Score 113.59
Average Win Margin 26.00
Average Auto Score 26.32
Average Teleop Crossing Score 30.00
Average Teleop Boulder Score 9.56
Average Teleop Tower Score 13.24
Average Foul Score 2.35

 

CHS District – Southwest Virginia Event 2016

Qualification

Defense Statistics

Defense # Damaged # Opportunities % Success
Low Bar 123 136 90.44%
A Cheval De Frise 50 93 53.76%
Portcullis 29 43 67.44%
B Ramparts 55 72 76.39%
Moat 52 64 81.25%
C Sally Port 27 92 29.35%
Drawbridge 10 44 22.73%
D Rough Terrain 33 36 91.67%
Rock Wall 87 100 87.00%
Total Breaches 87 136 63.97%

Tower Statistics

Item Count # Opportunities % Success
Challenges 224 408 54.90%
Scales 4 408 0.98%
Captures 1 136 0.74%

Match Statistics

Average Low Goals 1.28
Average High Goals 1.05
High Score 127 in Q38
Average Match Score 64.78
Average Winning Score 76.25
Average Win Margin 22.94
Average Auto Score 17.96
Average Teleop Crossing Score 28.31
Average Teleop Boulder Score 7.56
Average Teleop Tower Score 8.68
Average Foul Score 2.28

Playoff

Defense Statistics

Defense # Damaged # Opportunities % Success
Low Bar 31 32 96.88%
A Cheval De Frise 21 21 100.00%
Portcullis 11 11 100.00%
B Ramparts 14 14 100.00%
Moat 18 18 100.00%
C Sally Port 9 29 31.03%
Drawbridge 1 3 33.33%
D Rough Terrain 1 1 100.00%
Rock Wall 30 31 96.77%
Total Breaches 31 32 96.88%

Tower Statistics

Item Count # Opportunities % Success
Challenges 71 96 73.96%
Scales 6 96 6.25%
Captures 3 32 9.38%

Match Statistics

Average Low Goals 2.84
Average High Goals 2.06
High Score 148 in QF1-1
Average Match Score 109.34
Average Winning Score 117.06
Average Win Margin 15.44
Average Auto Score 25.38
Average Teleop Crossing Score 30.78
Average Teleop Boulder Score 15.69
Average Teleop Tower Score 13.91
Average Foul Score 1.88

 

Our big take aways from all off of this data;

  • If you can increase your average qualification match score by 15 pts you will be guaranteed to win every match
    • We plan to add low goal scoring to our auton
    • We plan to try and hit2 high goal shots per match
  • If we can find a fast way to beat the Cheval De Frise and Sally Port defenses we will make breaching easier in most matches and leave us more time as an alliance to score boulders
    • We plan to add a light to the front of the robot to align with the Sally Port
    • We plan on using more cameras to help us align combined with more practice to get faster at completing the Cheval De Frise faster
  • Don’t ever pick the drawbridge as one of your defenses it hurts both alliances significantly
    • We plan to never pick the drawbridge
  • Capturing the tower in playoff is critical
    • We plan add a camera to help us align with the tower for both high goal and low goal shots
    • We plan to practice low and high goal cycles significantly in our open back time.
  • Scaling is worth the points
    • We plan to renew our efforts to add a climber to the robot by district championship
      • This may mean we remove the turret from the robot

Leave a Reply

Your email address will not be published. Required fields are marked *

*